Opening and advance

Use open ground to position early, then fire across a clear gap between steel blocks. Check both ends of the forest diagonal before changing sides.

Solo defence and local co-op

Patrol below the diagonal. In co-op, one player covers the lower-left forest exit while the other uses the open right side.

Common mistake

Waiting for a steel obstruction to break with an unupgraded tank wastes the open space that would let you flank the threat.

Fixed enemy configuration

Fixed enemy configurationCount
Basic0
Fast8
Power4
Armour8

Type order in the first 35-stage cycle

4 × Fast → 8 × Armour → 4 × Power → 4 × Fast

The roster is fixed; movement, firing, spawn timing and the visible battle develop during play. The sequence is not a scripted route or a promised pickup location.

Sources and verification

Decoded from the stage-numbered Battle City (J) disassembly (listed ROM CRC32 F599A07E). Compared against two other data representations; source differences are retained in the verification record. Advice is editorial map analysis, not an original-ROM play-through. Tank 1990 correspondence has not been established.

Diagrams are our own data rendering; game layouts remain third-party material. Attribution is not a commercial distribution licence.

Map methodology (English)

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