Opening and advance

Clear a small, readable route on the left and preserve a turn back toward home. Check each forest-to-open transition rather than spraying into the whole canopy.

Solo defence and local co-op

Keep the lower-right exit under observation. In co-op, one tank watches that exit while the other handles the clearer left route.

Common mistake

Destroying brick inside the forest changes an unseen passage. Returning along a route that was safe earlier may expose you to a newly opened shot line.

Fixed enemy configuration

Fixed enemy configurationCount
Basic2
Fast10
Power0
Armour8

Type order in the first 35-stage cycle

2 × Basic → 10 × Fast → 8 × Armour

The roster is fixed; movement, firing, spawn timing and the visible battle develop during play. The sequence is not a scripted route or a promised pickup location.

Sources and verification

Decoded from the stage-numbered Battle City (J) disassembly (listed ROM CRC32 F599A07E). Compared against two other data representations; source differences are retained in the verification record. Advice is editorial map analysis, not an original-ROM play-through. Tank 1990 correspondence has not been established.

Diagrams are our own data rendering; game layouts remain third-party material. Attribution is not a commercial distribution licence.

Map methodology (English)

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